Title – RESCUE
System – MSX
Author – RAN RAN
Publication – Micom BASIC (マイコンBASIC) October 1984
Page Scans – 1
Preserved By – TWE
Recommended Emulator – openMSX
Loading the Game –
Two versions of the game are included:
– rescue.wav, a cassette-tape recording of the game;
– rescue.dsk, a floppy disk image of the game.
For resue.wav:
– After booting the machine, insert the tape image;
– Type ‘CLOAD’ and press Enter;
– After the game loads, type ‘RUN’ and press Enter to star the game.
For rescue.dsk:
– Insert the disk image in the first slot, then boot the machine;
– The game should load and start automatically.
Game Instructions –
Move left and right with the cursor keys; collect as many people as possible while avoiding the meteors.
Article Translation –
RESCUE
RAN RAN
A group of people got into an accident at Asteroid Park; oh my, how terrible! What’s more, because of the location, there’s rocks everywhere. Hurry up and rescue the panicking victims while navigating around the asteroids.
KEY Operations
Move the rescue ship left and right with the left and right cursor keys.
Program
If you feel the game is too easy, change the ‘RND(1)>.2’ number in line 160 to a value from .1 to .15.
Lines 410 and 420 change the colours of the characters, something I’ve discovering while prodding around the VRAM area.
The reverse scrolling is done by the machine code from “11,C0,…” at line 580 to “..18,BB” at line 620. If you want to use that routine for your own, add F3 at the beginning and C9 at the end.