KOJIKUN (NARIGON)

Title – KOJIKUN
System – MSX
Author – NARIGON
Publication – Micom BASIC (マイコンBASIC) July 1985
Page Scans – 1 2
Preserved By – TWE
Recommended Emulator – openMSX

Download ROM

Loading the Game –

Files:
kojikun.wav: Tape recording of KOJIKUN program
kojikun.dsk: Self-booting disk image of KOJIKUN program

For kojikun.wav:
– After booting the machine, insert the tape image;
– Type ‘CLOAD’ and press Enter;
– After the game loads, type ‘RUN’ and press Enter to start the game.
For kojikun.dsk:
– Insert the disk image in the first slot, then boot the machine;
– The game should load and start automatically.

 

Game Instructions –

Move with the arrow keys and destroy walls with Space;
Demolish the walls that flash from time to time and then head to the door, while dodging the enemies.

 

Article Translation –

MSX
KOJIKUN
NARIGON

After RUNning, the title is displayed, and you can start by pressing the Space key! The guy at the bottom center is Kōji, and you can move him in all directions using the cursor keys.
The goal is to demolish the house. So how do you do that, you ask? There are 10 fragile walls in the house, and what you have to do is walk up to them and hit the Space key. However, you cannot tell these walls apart from the regular ones. That being said, from time to time these walls will flash. Make sure to memorise those places.
Also, walls that have flashed yield high scores. Of course, there are enemies inside the house (they are called ○○○○○○, by the way). If you get caught 5 times, it’s Game Over. Furthermore, these will fix any demolished walls.
After destroying all the walls, you have to open the door in the lower left corner and enter it to clear the round.
3 different houses were designed for this program.

Let’s look program
This game is frankly sluggish, but I believe the graphics and sound make up for it. To put it bluntly, this program does nothing special.

Bonus
KOJIKUN is an actual person, this game’s title is supposed to be a small tribute.

{Table 1} Variable list
X, Y Your XY coordinates
X1, Y1 The enemy’s XY coordinates
TK Nº of enemies
HW Nº of demolished walls
ST Stage nº
SC Score
HO House type

{Picture 1} The title screen. Space starts the game!
{Picture 2} Destroy the walls that flash sometimes
{Picture 3} Oh, the enemy at the top is closing in!
{Picture 4} This place has a demolished wall

CHECKER FLAG
Dr. D: This is a neatly put together program. Well done! As for the game itself, I wonder if it deserves an idea award. However, the characters don’t quite stand out, I think the scenery could use some more fine work.
Editor: More dynamic movement would be nice, too.

★The Mystery “Horror, the 100 yen mystery!(Kyōfu, hyaku-en no kai!)”: Kage saw Tsugumi’s miso soup. “Today, huh? Hey, where’s the table salt?(Kyō, fu? Hyā, shokuen no kai?)” (Yokkaichi, Mie・Yasuo Mino, 14 y.o.)……【Tsugumi: I think Kage’d eat whatever you throw at him!】

★The other day, when I was going to eat curry, I wanted to say “Let’s talk about poo-poo while we eat the curry!!” but accidentally said “Let’s talk about curry while we eat the poo-poo!!”. (Sakai, Ōsaka・Rarara Minocchi)……【Kage: That’s disgusting!】

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