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Topic: Article on translation hacking (Read 2122 times)
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Gideon Zhi
Sr. Member
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Posts: 283
Ruins Chaser
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It also doesn't take into account that the largest translation projects
tend to be RPGs, and with the Playstation-era Final Fantasies making
the RPG much more mainstream than it was during the 16 Bit era, many
more RPGs are being released across the pond. |
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RedComet
Romhacking.net Staff
Sr. Member
Posts: 377
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But the people who are stupid enough to pay $50 each year for a roster update play Madden, usually aren't, in my experience, every concerned with the translation scene, while those who play RPGS are.
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Gideon Zhi
Sr. Member
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Posts: 283
Ruins Chaser
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Maybe only a few are big sellers, but that doesn't change the fact that
a lot more get released over here than in the early/mid 90s. |
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Neil
Maintainer of the Holy Database
Romhacking.net Staff
Sr. Member
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Posts: 257
Circuit Rider
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depends on what state you're in.
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Dragonsbrethren
Romhacking.net Staff
Sr. Member
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Posts: 364
Location: New Jersey
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So do Japan's games. You simply forget that the number of games produced in Japan OUTNUMBERS those made in the U.S. exponentially. Just because 20% of the games that come from Japan are good, doesn't mean you can forget about the other 80%. Even though I'm pulling numbers out my ass, I think my point is still valid. Apply
the same ratio to U.s. games. Since there are so many LESS made
here, now, the good U.S. games are a very small number. Ok, did any of that nonsense make sense? It made sense in my head before I started writing. It
makes sense, I was planning on saying the same thing. There are a ton
of good games made in the US, just about all of them are PC games
though. |
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